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For players

This section will contain release, configuration, and play guides when a public client exists.

Last verified against the current release state: 2026-07-21.

No playable release yet

There is currently no public reTS engine build to install or play. Publishing step-by-step instructions before those steps exist would be misleading, so this page records availability instead of speculative guidance.

Available now

  • The Devblog follows verified engine milestones and design work.
  • The Engine Reference explains completed, verified slices of original-engine behavior — spanning combat, rules interpretation, multiplayer synchronization, and presentation and UI systems so far — as new entries are approved.
  • What exists behind the scenes is a headless, deterministic simulation core; none of it is packaged into anything installable yet.
  • This page will change from a status page to a guide only after a public build and its asset-discovery flow are verified.

Release constraint

reTS will not bundle original Command & Conquer game assets. A future player release will require legally owned game data from the supported titles, with exact supported inputs documented alongside that release rather than guessed in advance.