For players
This section will contain release, configuration, and play guides when a public client exists.
Last verified against the current release state: 2026-07-21.
No playable release yet
There is currently no public reTS engine build to install or play. Publishing step-by-step instructions before those steps exist would be misleading, so this page records availability instead of speculative guidance.
Available now
- The Devblog follows verified engine milestones and design work.
- The Engine Reference explains completed, verified slices of original-engine behavior — spanning combat, rules interpretation, multiplayer synchronization, and presentation and UI systems so far — as new entries are approved.
- What exists behind the scenes is a headless, deterministic simulation core; none of it is packaged into anything installable yet.
- This page will change from a status page to a guide only after a public build and its asset-discovery flow are verified.
Release constraint
reTS will not bundle original Command & Conquer game assets. A future player release will require legally owned game data from the supported titles, with exact supported inputs documented alongside that release rather than guessed in advance.